Played against a new opponent Leo who lives about 10 minutes away and we used smallish (1250pts) armies to ensure it didn't get too messy and we were able to (mostly) finish in an evening. I brought some of my lately acquired Flesh Tearers since I just wanted to use them in a game. We played mission 5 (the emperor's will?) and diagonal deployment. I put my objective near him because even with the jump packs I knew he would have me outclassed for speed so I just wanted everything pretty focused. Fortunately I rolled the warlord trait that gave me move through cover so my land raider was immune to dangerous terrain tests (Leo seemed confident this was correct, please let me know if that's wrong!)
My army had;
* reclusiarch in terminator armour
* 2x sanguinary priests (one terminator armour, one jump pack)
* 6 terminators with a cyclone missile launcher
* 10 assault marines with jump packs, 2 meltaguns & power fist
* 6 death company with jump packs, infernus pistol & 2x power weapons
His army of Eldar had a farseer, 5 warlocks, an autarch?, a couple guardian squads in falcons? wave serpents? (whichever one has that dirty new force field that it can choose to shoot with) a fire prism and the crimson hunter.
Below are some pics and a bit of description - hope you enjoy!
|autarch? & warlocks flee|
|land raider advances to fire on transports & death company use as cover|
|land raider blocking LOS and attacking fire prism|
|terminators destroy the fire prism|
|assault marines fail charge roll - damn difficult terrain|
|transport explodes, terminators in the open|
|eyes on the prize|
|death company can assault vehicles rear AV10 pretty well thanks to furious charge|
If we had the time to go to turn 7, it was very probably that Leo would have been able to capture the nearest objective to his guardian squad with farseer (unless my lone sanguinary priest could have held them up) thanks to their battle focus they could have probably consolidated from assault, moved, ran, if within range of objective - shot up my 3 remaining death company - if outside of range wait and assault them and thus move close enough and capture the objective which would have given him the tie (we both got the bonus VP for Linebreaker. So I felt pretty good that the worst I could have achieved was a tie.
That was completely down to being smart with my one scoring unit and I think a combination of poor dice luck and perhaps a bit of getting caught up in killing units by Leo. He probably should have been more cautious with his movement early so he could have gambled a bit more later. All in all a pretty fun game but man did it really feel like a 5th codex vs. a 6th codex. His eldar seemed really awesome for the points cost - especially those transports and I'm pretty sure if his warlocks hadn't fled off the table in turn one that would have changed the complexion of the game entirely. Codex creep seems alive and well!