Monday, December 1, 2008

More Novamarines.. Tactical Squad and Dreadnought

OK, i'm back with some photos/updates.

Some tactical squad shots.. I tried to use model parts to unify these guys. For eg. all the bolters have either a scope if they go in the ranged/heavy combat squad or straps if they go in the close/special combat squad. Have one extra bolter guy and with the deathwatch sergeant could actually take as 2 5 man squads (no special/heavys).

All (aka options)


Close range (flamer + straps) with DW sgt.


Long range (missile launcher + scopes) w AoBR Sgt.


A painted shot of the deathwatch guy. Still to highlight armour and do power sword plus last bit of heraldry.


Plus a couple pics of the dreadnought. I especially like the crushed tree under his left foot.

More Space Sharks... Tactical squad 1 built, Tactical squad 2 nearly built

Now have the command squad and two tactical squads pretty much built.
2 guys in the 2nd tac squad need old RT001 beakie heads (one incoming) and I need one more scrolled/cmdr shoulder pad for the guy landing from jumping the fence in the second squad.
Other than that I just need to fix the a RT001 beakie heads in the first tac squad and the cmd squad champion to add some neck.
Few more bits/bobs for the tac squads (grenades, ammo & stuff)

Tac1 running squad

Tac1 standing squad


Tac1 guy leaping wall closeups



Tac2 running squad

Tac2 standing squad


Other features;
  • obviously all beakies. been lucky with getting some old RT001's so am trying to keep a ratio of 1 in 5 with older style beakies.
  • only SM/CSM torsos with tubing (one of either of two torsos only)
  • only older style backpacks (from like 2nd ed. - they just look more aquatic)
  • went with the scrolled/raised circle shoulder pad for chapter pad - will paint the raised circle white and put decals on. "first in, last out" motto on the scroll.
  • some older shoulder mount version heavy weapons.
  • trying to really unify the look, so everyone from Tac squad 1 will have all kinds of extra kit (ammo, 'nades, bolt pistol), everyone from Tac 2 will just have a small ammo/'nade pack on the right leg, everyone from other squads will get the same little items across the squad as well.
combat squads I tried to make obvious.
- special weapon & sergeant have tactical legs, but the other three have running legs.
- heavy weapon all have tac (ie no running) legs, one guy helps carry extra heavy ammo.

Saturday, November 8, 2008

A Tale of 2HD Gamers - pt1

Recently found a new hobby store in my old 'hood - just as I was starting to do up my AoBR marines a Grey Knight in the area sponsored a 'Tale of 4 Gamers" style competition.

The first months' entries happened during a 40k mini-tournament - I placed 3rd in the tournament and tied for the lead in the Tale of 2HD Gamers with 7 points. I'm in bold.

Month 1 scoring / Current standings;
7 Thomas - fully painted, 2 games (tourney), 1 win, Best painted
7 Tristan - fully painted, 2 games (tourney), 1 win, 1 objective
5 Ken - fully painted, 2 games (tourney)
4 Josh - fully painted, 1 game
3 Ian - fully painted

For reference (Grey Knight)
5 Karl - fully painted, 1 game, 1 win

Unfortunately no pics from this day.
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