Monday, December 22, 2008

Crusade Army... more deathwatch marines

Something else I've been working on as I get the bits delivered is the deathwatch marines for other chapters. These have mostly been done to confirm I like the look of the particular bits I've decided will be standard across the chapter (it's worked so well for the Space Sharks, I wanna continue making really unified looking marine chapters)

Up on the dock (these guys are all nearly complete - will get pics up soon);
  • Salamanders marine with Flamer. Uses MK4 helmets. This guy has a forgeworld terminator salamanders shoulder pad (which works for deathwatch in power armour) - as well as a custom converted Nocturne pattern flamer. I figure I can always use an extra flamer in a Sallies army. ;) This guy might need a magnet to allow for a jump pack.
  • Iron Knights marine with Power Axe. These guys all have MK8 torsos with the collar and will only use MK3 helmets. Additionally they will all have studded shoulder pads and the chapter symbol on a little terminator shield. (I think the pose I managed on this guy is great!)
  • Executioners marine with Plasma Gun. I gave the Executioners the plasma gunner as the old Badab War fluff has their bonus unit being 5 marines with 2 plasma guns. He's very basic right now - as I kinda wanted these guys on the edge of heresy, to be used as either loyalist or heretic marines. I need to figure out what extra kit to give him that I can paint in the same camo pattern so he ties in with chapter. Every Executioner model will have the bare torso with skull (ie. no aquilas) and I plan to remove any purity seals on the models.
  • Mantis Warrior marine with Sniper Rifle. I was originally going to give this guy just the standard deathwatch bolter - however the old Badab War fluff has the Mantis Warriors getting a squad of marines with sniper rifles. I know they treat the deathwatch bolter as good enough for sniping, but I can't envision a Kill Team without a sniper?? I can always use this guy as a sergeant for a scout squad with sniper rifle (Telion too!), or use as a 'counts as' Vindicare assassin, or build a whole combat squad of marines with sniper rifles just for fluffiness.

Sunday, December 21, 2008

Space Sharks... magnetized rhino

Well it took a bunch of spare hours this weekend, but in between doing the camo pattern for my Novamarines scouts I built the first rhino chassis for my Space Sharks. I used 1/4" rare earth magnets from Lee Valley. Nice thing about these was they painted a red dot to show polarity - made using them a snap.

Following mostly this tutorial;
http://apnu.runswithscissors.com/convertible-predator-howto.html

I have it magnetized so it can be a Rhino, Razorback, Predator, Whirlwind or Vindicator.
I also have both front hatches, the front (vindicator demolisher cannon/siege shield?), the underside (for dozer blade/siege shield?), both sponsons (for predators), the top (predator, razorback, whirlwind), as well as four parts on the tracks (for upgrades) magnetized. I count 11 magnets per chassis (Front, Underside, Hatchx2, Turret, Sponsonx2, Bodyx4) plus another 1 per demolisher cannon, sponson, or predator turret) making a total of 15 per vehicle.

I have no pics yet but don't worry this won't be painted anytime soon, so you'll get a nice series of photos to show you how I managed it all. No drilling required.

I also built 3 twin lascannon razorback turrets out of spare Land Raider sponsons.

Tuesday, December 16, 2008

Novamarines - starting to look like an army!!

This army is comprised of;
AoBR set
AoBR WD Terminator
1 of each Scout box (needed more troops)
1 Librarian
1 Extra snap together marine
Some palm tree bits from 3rd edition box for the extra scout.
The deathwatch marine I made with bits I already had, though I did purchase a deathwatch conversion kit with the Crusade Army in mind.

If I max everything out including using Tigurius and Telion 'counts as' it comes out to 1381 points. I think that's quite impressive considering the low amount of money I put into it (which of course just funds the next project ;) ). I plan to scratchbuild a couple drop pods as the angular design should keep it fairly simple, but that's about all I plan to include for these guys, the Novamarines are not supposed to have fought together as a chapter for millenia. With the addition of an extra model to each squad, I've given the army major flexibility in it's composition per game.

Gonna have to get cracking on the drop pods, as the Tale of 2HD Gamers finishes in two months - and my goal was to use the competition as the timeline to FINISH my Novamarines. I think having the first chapter in the crusade army done will be great motivation to keep at it.

Here's a pic of everything minus 5 scouts who I still need to work on their GS camo cloaks and a libby who I need to convert to have a force staff.


Terminators including bonus AoBR termie from WD converted with Heavy Flamer (in progress) as well as objective marker.


The ranged scouts. Bolter with GW camo cloak body can be used as regular bolter scout, sergeant with bolter or Telion.


Some close ups of the crawling scout I made with the extra body. Not the best but definitely gave me some ideas for other stuff.

Related Posts Plugin for WordPress, Blogger...